AI Insights · Timothy · July 2022
Top 5 Hidden Objects Games on Android in Finland, Q2 2022
Discover the performance trends of the top 5 hidden objects games on the Android platform in Finland during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 hidden objects games on the Android platform in Finland showcased varied performance trends. Here, we delve into the weekly downloads, revenue, and active user metrics for each app, based on data from Sensor Tower.
Differences - find & spot them, published by Easybrain, saw fluctuating weekly downloads, starting at 421 and peaking at 592 in early April before gradually declining to 189 by the end of June. The app's weekly active users mirrored this trend, beginning at 886 and reaching a high of 1152 in early June, then dropping to 748 by the quarter's end. Revenue was minimal, with only a few dollars recorded in early May.
Find the Alien from MOONEE PUBLISHING LTD experienced a significant rise in weekly downloads, starting at 187 and climbing steadily to 679 by late June. The weekly active users also showed a strong upward trend, starting at 1035 and reaching 1789 by the end of the quarter. Revenue data was not available for this app.
Differences - Find Difference by Guru Puzzle Game had a dramatic increase in weekly downloads, starting modestly at 30 and peaking at 800 in early June, before settling at 71 by the end of the month. The weekly active users followed a similar pattern, rising from 195 to 1382 and then dropping to 486. Revenue was negligible, with only a single dollar recorded at the end of May.
Manor Matters, published by Playrix, showed a steady decline in weekly downloads from 989 to 143 over the quarter. The weekly active users also decreased from 5263 to 3358. Revenue showed a downward trend overall, starting at approximately $1.6K and ending at $655.
Can You Spot It: Differences by Brightika, Inc. experienced a decline in weekly downloads, starting at 321 and falling to 63 by the end of June. The weekly active users decreased from 615 to 232 over the same period. Revenue was minimal, with only a few dollars recorded sporadically.
The data for these apps highlights the dynamic nature of user engagement and monetization in the hidden objects game category on Android in Finland. For more detailed insights, visit Sensor Tower.